Introduction

As seen in the About CAN-8 users section, one of the functions available to instructors is to create lesson plans and to author lessons and tests.
This chapter discusses how to create a lesson plan that can be used for either a lesson or a test. It will cover the different types of items that can be used in a lesson plan and how to create them, the information that can be included in each of them, how to enter or import the data, and the different settings that can be applied to these items to change the exercise behavior.

Familiarity with the previous chapters of this manual is strongly suggested before starting this one as it refers to topics previously addressed.

About the Planner

The Planner is where the layouts for lessons or tests are designed and their content created.

Its functions are:

Before you start

Preparing the menu

The System Supervisor (Master) is the only user who can add a new menu entry. When a new lesson needs to be created, the instructor must first contact the System Supervisor to request the new entry, specify the title and the location of this new entry in the main system menu.

This new menu entry (lesson) can be placed in the Instructor's menu while it is being worked on to prevent students from accessing it until it is ready. Once it is complete the system supervisor can move it to the student's menu. The new menu entry can also be made directly in the student menu and made unavailable to the student's by setting its mode to Wait to Start.

As soon as the menu entry is created, the instructor can enter the Planner and proceed with the lesson item creation.

This includes:

Preparing for Recording

It is worthwhile creating quality recordings. In order to ensure that the recordings are the best possible, the following instructions are suggested.

The Planner's Interface

User Task Bar The Planner's interface is placed within the user's main Work Area, thus leaving the User Tab Bar visible and available at all times for the instructor.

This allows the instructor to easily switch from a Planner to a lesson or a tracker without having to first exit the Planner.

The icon Planner Tab Icon located at the left of the tab identifies the function related to the tab Planner Tab, in this case, the Planner. Since up to 7 tabs (Planners, Trackers and Students Programs tabs) can be opened simultaneously, this icon helps locate Planners at a glance.

Active Planner Tab A blue tab indicates which window is active. Only one tab can be active at a time.

inactive Planner Tab Tabs that are inactive are displayed grey with a thinner font.

The Planner interface is composed of:
Planner's interface
  • The Tool Bar, always visible as part of the CAN-8 interface. It allows access to the main CAN-8 functions.
  • The Button Bar, always visible as part of the CAN-8 interface. Different buttons will become active depending on the type of item being worked on in the Planner.
  • The lesson Tree Menu, where the list of items forming the lesson is displayed.
  • The Planner Tab Bar, where up to 8 tabs can be displayed. It shows the items of the Planner that are currently opened for editing.
  • The Work Area, where text, images and video can be placed.
  • The Volume Display, where the recorded or imported sound will show.
  • The volume graph buttons, that duplicate the available functions in the main interface button bar.

Note:
*) It is important to be familiarized with the layout of this interface and the names that have been given to each area of the Planner as they will be referred to all along this chapter.


1. The Planner Tab Bar

The Planner tab bar is located below the user tab bar.

When a lesson's Planner is first opened, the Planner tab bar is empty. As the items are being created and edited, tabs (up to a maximum of 8) are added to the Planner tab bar

Each item tab shows the item's title and the icon corresponding to the item's type.

The content of the work area is related to its tab. When the content of an item is displayed in the work area, the tab becomes active and turns orange.
Only one tab can be active at a time. Grey tabs represent items that are opened but not active (not currently displayed).

To display the content of another opened item, click on the corresponding tab, recognizable by its name.

Below is a sample of a Planner being worked on:

User Tab Bar *) Planner tab bar
Planner Tab Bar *)

The upper bar shown is the User Tab Bar. In this example, the user has the student screen, the tracker and the Planner of the lesson named Items Samples simultaneously opened. The active tab in that bar is the tab highlighted blue. It indicates that the Planner of the lesson Items Samples is being worked on. The grey tabs present in that bar correspond to the player and the tracker for the same lesson (as indicated by the icon on the left of the tab and the lesson title).

The bar below is the Planner Tab Bar. 7 tabs are present, each corresponding to one item being edited. In this example, each item is of a different type. The tab highlighted orange is the active tab and corresponds to the item currently displayed in the work area. The icon and title indicate its type (write/dictation item) and its name (Write item).

NOTE:
*) A maximum of eight items can be simultaneously opened for editing. The Planner Tab Bar will therefore display up to eight tabs only.

Edit Session Maximum

When attempting to open more than eight tabs, a system warning will show. Select OK in the warning window, and then close one or more tabs in order to open a new one.
*) To close a tab, click on it to highlight it and then select the Exit button at the far right of the Planner Tab Bar. Repeat these steps for each tab you wish to close.
*) The changes are available to the students only once the Planner tab is exited in the User Tab Bar.

The text and background colour of the item names in the tree menu and of the text in the item tab change depending on the status of the item. This is meant as a visual help while editing a Planner.

The colour code is the following:

TEXT COLOUR: Indicates the state of an item currently on screen.
GREEN : Item has not been changed.
RED : Item has been changed.
BACKGROUND COLOUR: Indicates the final state of a previously closed tab.
 : Saved without changes.
 : Saved with changes.
 : Empty item from previous session.

When working on a Planner, you may find the following combination of text and background colours:


Tree Menu entry Description Tab text colour
 Opened item Newly created or existing item from previous Planner session - Not opened No Tab
 Opened item New or existing item from previous Planner session - Item is currently opened for editing - Has not yet been modified
 Opened item Existing item from previous Planner session. Item was opened then closed without being modified during this session No Tab
Re-Opened Empty item Existing item from previous Planner session - was edited once during this Planner session. currently re-opened for editing but not yet modified
 Edited item Newly created or existing item from previous Planner session - currently opened for editing - has been modified
 Opened item Opened and modified twice during this Planner session then closed No Tab
Opened item Previously modified item - opened for editing - not modified in editor yet
 Opened/edited item Previously modified item, re-opened and modified, still opened
Empty item Empty item from a previous Planner session - not opened No Tab
Empty open Item Empty item from a previous Planner session - opened for editing but not yet modified
Empty Edited item Empty item from a previous Planner session, currently opened, has been modified

2. The Tree menu

The tree menu displays the layout of the lesson, and allows navigation through the lesson's items. The view of the lesson menu in the Planner is the identical to the one displayed to the students in the player, except for empty or disabled items, and conversation type items which arenot displayed in the student menu but are available in the Planner so they may be edited.

Planner Tree View When the Planner is first opened, the items' titles, their type and mark (if applicable) are displayed in the Planner's tree menu, as illustrated.

As the Planner is being created or edited, the text and background colour of the items titles in the menu change, depending on the item's status. Read more.

3. The Working Area

The work area is where the exercises content (text, graphics, videos and sound) will be created or edited.

Planner Work Area

Work areas may differ in appearance depending on the item type. Certain item type may not have all the areas shown such as audio, text or graphics.

4. The Volume Graph

Volume Graph

The volume graph displays the graph for the sound that has been recorded or imported in the exercise.

It is similar in appearance to the volume graph in the student's program.

The volume graph components are:

Building a New Plan

A lesson plan organizes a group of items into a lesson or a test.

There are four basic steps to create a plan:

The plan can be changed at any time; more items can be added, and the content of each item adjusted. Items may be copied or moved from one plan to another.

The content of the plan will depend on what the ultimate goal is for this lesson: if it is a test, the plan will contain primarily question type items; if it is a practice or teaching lesson, then the plan will have explanations, examples and potentially some questions. It is therefore important to start the process with some planning as to what the student will be expected to do before embarking on the creation of the plan

This section will guide you through the steps required to create a generic plan.

Accessing the Planner

A Planner can be accessed using any of the following methods:

From the Menu Bar

Planner from the Menu Bar

Select a lesson in the main tree menu and then File > Plan Item.

The lesson must first be selected in the menu or the Plan Item option in the drop down menu is greyed out.

From the Contextual Menu

Planner from Contextual Menu
Right click on a lesson in the main tree menu. This will bring up the contextual popup menu. Select the option Plan Item.

Using the Toolbar Planner Icon

Planner from function icon Located in the Tool Bar on the left side of the tree menu. This icon is only available to users who sign in as instructor or master.

Select a lesson in the main menu, then click on the Planner icon.

A lesson has to be selected first for this buttons to be activated. If none is selected or if the menu entry selected is not a CAN-8 lesson but some other menu entry type, like a submenu for example, the icon remains greyed out.

Once the Planner is opened, a tab corresponding to that Planner will show in the User Tab Bar of the CAN-8 screen.

Adding Items to the Planner's Menu

Items can be either created by the instructor as part of their lesson design, or they can be copied from an existing Planner and then edited for the purpose of the new lesson.

NOTE:
*) Users who are new to CAN-8 should familiarize themselves with the several item types available and their description before reading the next section.

Create a New Item

Open the lesson Planner.

If the Planner is new, there will be one empty Introduction item shown in the tree menu.

Add New Item
In the tree menu


In this illustration, a Conversation item will be inserted under the Teaching item.

Once you select the type, the new item is added to the menu:
New ItemNew ItemThe item title can be changed once it is created. The title can also be changed later on from the item property box or by double clicking on the item's title in the treeview and re-typing the name.


Making changes to this item such as the item type, item name, item mark, and item specific options can be done once the item is created using the item's Properties dialog box.

Opening Item Properties


To open an item's Properties dialog box, right click on the item in the treeview and select Properties from the popup menu.

Properties box

Select OK when the changes are done.

Note:
 If you chose Disabled, the item will be shown in the Planner tree menu, but will not show in the student menu. The content of the item is preserved until the item is re-activated.

Creating item by dropping content into the menu

Items can also be created by simply dropping either audio or text directly into the Planner menu. This content can be dragged from a file accessible on the system, from a browser, or it can be dragged directly from another CAN-8 item located in the same lesson or in a different lesson.

From a file

From a CAN-8 item

You can select some previously existing audio in a CAN-8 item, or some text and drag it directly into the tree menu to create a new item. This method does not copy the sound section; it clips the selected part from the original audio. The procedure below describes the steps to create an item from a CAN-8 audio recording. The same steps apply to create an item from selected text. In order to make a copy of the selected audio or text the same proceedure is used but the CTRL key is held down on the keyboard prior to letting go of the mouse button.

Moving Items From A Planner To Another

The CAN-8 multitab interface allows easy transfer of existing items from one Planner to another. Drop Cursor

Items currently being edited (item tab opened) cannot be moved until they are saved or the tab exited.

You will receive this prompt if you attempt to move an item being edited. Close the tab of the item you wish to move then try again.

Introduction items, which may be used to divide the lesson in sections, behave slightly differently than any other items when cut or deleted. Please carefully read the NOTES at the end of the following sections.

The following 3 methods are available to move or copy items between Planners. Be aware that a Planner may contain a maximum of 240 items and attempting to move or copy extra items into an already full Planner will result in the option to paste, or drag to become disabled.

Method 1: Copy/paste

This method consists of copying an existing item from one Planner (Planner A), and pasting it in the second Planner (Planner B) where desired:

Note:
 Changes made to the copied items will not affect the original copy of the item.
 The same item(s) can be pasted several times in one or several Planners.
 When copy/pasting Introduction Items all items included between the selected Introduction item and the next Introduction item will be copied and pasted as a group.
 To select more than one item at a time for copy or cut, use the usual windows multiple selection method. Click on the first item, press and hold the shift key down, select the last of the items you wish to select, and then release the shift key.
*)Items restants
Note that a Planner cannot hold more than 240 items. If the number of items pasted exceeds the spaces left in the Planner, the paste command will be aborted. To know how many spaces are left in a Planner, place the mouse cursor on the bar above the menu as illustrated. The tooltip indicates how many more items can be added; in this example, 237 items can be added.

Method 2: Cut/paste

Similar in procedure as the copy/paste method. This technique results in items being moved from the first plan to another plan:

Note:
 The behaviour of Introduction items varies depending if the items it includes are shown:
Hidden ItemsIf the items are hidden, they will be cut and moved along with the Introduction Item.

items affichsIf the items were shown in the menu, only de introduction is cut and moved. The remaining items are placed at the end of the preceding Introduction item.
 The items that are cut from Planner A are no longer available in Planner A.
 The same item can be pasted several time in one or several Planner.
 Use the menu tooltip to see how many items can be inserted in this Planner.

Method 3: drag/drop

The third method consists of dragging an item from one Planner (Planner A), and dropping it in the second Planner (Planner B) where desired. Items may also be copied using this method:

Note:
 By default, this method is equivalent to the cut/paste method. Items dragged and dropped into another Planner no longer show in the original Planner.
 The drag/drop method can be used to copy items if the CTRL key is held down while the item(s) is (are) being dragged.
 When dragging you may also simply release the mouse button on the tab for Planner B. This will place a copy of the item at the end of Planner B's menu.
 Use the menu tooltip to see how many items can be inserted in this Planner.

Adding content to an item

Once an item has been created in a Planner, content (text, graphics, video, and sound) can be added.

Adding text

Text can be entered in Teach, Answer, Read/Record, Example, Verify, Simultaneous, Multiple Choice and Fill in the Blanks items only.

Instruction, Write and Conversation items do not display text to the students.
Any text entered in any of these 3 last items will simply be ignored and not displayed in the student's interface.

Text display The text is displayed in a rectangular screen window. The size of the window depends on the type of the item and the presence of an imported graphic.

If an image is imported in an Example, Simultaneous, or Verify the text window is reduced to 3 lines. However, more text can be entered, and if so, the text can be viewed by scrolling down in the window.

There are several ways to enter text:

Entering Text Using the Machine's Keyboard

Characters that are typed in are inserted at the text cursor position.
Characters at and to the right of the text cursor are moved one space to the right to make room for the new character.

Keyboard shortcuts:

Lines that would be too long to fit in the window are broken at a word boundary and continued on the next line.

All the normal display characters can be entered from the keyboard.

Accented characters that are required for some languages can also be entered by

Entering Text Using a Virtual Keyboard

In other languages where the standard keyboard may not contain the characters needed, the course author may define a keyboard for the particular language in use that contains the required characters.

Virtual Keyboard CAN-8 comes with 20 pre-defined keyboards. These keyboards can be selected and used as they are to create a lesson, or can be edited to suit the need or layout that the instructor may prefer.


When a Virtual Keyboard is added to a Planner, the instructor has the option to use both the physical AND the virtual Keyboard, thus is able to enter text from both set of characters.

The user toggles between these keyboards by either clicking on the Virtual Keyboard interface to activate it, or on the text area to de-activate it. When the Virtual Keyboard is deactivated, it becomes semi-transparent.

When the virtual keyboard is activated, each key of the virtual Keyboard is linked to the corresponding key on the physical keyboard. Therefore the user can type in text in the language of the virtual keyboard using the machine's physical keyboard.
The user can also enter text by clicking on the desired character key on the virtual keyboard using the mouse.

When using the Virtual Keyboard an accented version of a character can be entered using the following method:


For information regarding the creation or editing of virtual keyboards and how to make them part of a lesson or how to save them on the server you should look in the Virtual Keyboard section.

Importing text from a file

Import Text option
Located under the File Menu, the Import > Text option allows to import the content of a text file located either on the local drive, a network share or a removable data storage device.

Note:
 Text fonts not supported by CAN-8 will be replaced by CAN-8 default font when importing.

Adding text using drag/drop

Text can also be entered by selecting and dragging the content (or a section) of a file directly in the item.

You can drag/drop text:

Drag/Drop steps are:

  1. open the document, CAN-8 tab or web page you want to copy some text from,
  2. drag the mouse over the text while holding the left mouse button to select it,
  3. release the left mouse button and move the mouse pointer into the selected area,
  4. press the left mouse button again and hold it then move the mouse pointer to where you want to drop the text,
  5. with the left button still pressed, hold the mouse over the CAN-8 Item's tab to cause it to activate and display the page,
  6. release the mouse button where you wish to place the text.

Procedures:

Note:
 Text font not supported by CAN-8 will be replaced by CAN-8 default font when dropping.

Adding text using copy/paste

Text can be copy pasted using:

The text can be copied from:

The copied text can be pasted into:

Note:
 Text fonts or attributes not supported by CAN-8 will be replaced by CAN-8 default font when pasting.

Editing/Formatting Text

Text Menu Options The tools for editing text are found under the Text menu and the Edit menu in the top menu bar. Edit Menu Options
Text may be altered by selecting the text with the mouse (dragging the cursor over the text or a portion of it) and selecting an edit function. In this manner text can be cut, font size changed, type of font altered and text deleted.

Alternatively the choice of font, font size and text direction can be made before typing.

text Font Sizes There are several text sizes to choose from as well as 2 types of fonts (Serif and San Serif). These are found under the Text menu.

Text Read Right to LeftIn some languages text is written from right to left. Selecting the to left option in the Text menu will orient the cursor and text flow direction properly for writing in these languages.

The Text menu also offers an Arabic Cursive Text. This option unique to Arabic-like languages and has no effect on any other language other then to align the writing to the left.
In Arabic-like languages however this option formats the proper cursive script display, as Arabic letters vary depending on whether they are connected to another letter before or after them.

In some cases it is desired to draw attention to a particular part of the on-screen text. In this case a word, or a sentence, or a text section can be highlighted to make it stand out as follows:
Highlighted Text Highlighted sentence
Place the text cursor at the start of a word and then, from the Text option in the menu bar, select Highlight. The word to the next space will be displayed in green.

Alternatively, drag the mouse over a sentence or a text section and select Highlight to have that section highlighted

Adding a recording or an audio file.

Sound can be added in any of the available items, but will be displayed or will behave differently depending on the item type.
To add audio in CAN-8, you can:

NOTE:
 The maximum length for a recording or an audio file in an item is 40 minutes.
 Sound files in .wav, .mp3 and certain .wma format can be imported into the CAN-8 system. The .wav audio format must be PCM at 44.1, 22.5 or 11.25 KHz.
 Although you may grab files from a CD ROM, they have to be in a supported format. Native CDA files as found on regular audio CD disks cannot be dropped into CAN-8.

Recording sound with a microphone

As advised in a previous section of this chapter, when recording from a microphone:

 Always use a good quality microphone.
 Ensure the environment you are recording in is quiet.
 Place the computer as far as possible from the microphone to minimize noise from fans or other devices.
 While recording, observe the volume graph and ensure that the sound shows approximately three quarters of the total height of the graph during loud parts.
 Review and edit the recording to minimize pauses and noises at the beginning and end.

There are three ways to record sound in an item:

To stop recording:

Recordings can be resumed by pressing

The new recording is appended to the end of the previous recording.
Volume Graph As sound is recorded, the volume graph (in green) is drawn across the screen.

The volume graph shows the loudness of the recorded sound. This helps in judging how loud to speak or in adjusting the playback volume of other sound sources which might be attached to the sound input of the comptuter.

The sound recorded should come close to the top of the graph but not touch the top. When the sound level touches the top of the graph it causes a distortion that sounds like a loud click in the recorded audio.

The volume graph is also useful in achieving a consistent level of recorded sound across multiple lesson items. That way, once the student has adjusted the play volume at the start of a lesson, it will not have to be changed at each item.
The volume graph also gives a visual cue as the locations of words to the course author when synchronizing text and sound.

Importing Audio Files

Import Sound
To import an existing sound file directly into CAN-8 select Import --> Sound from the File option in the menu bar. A file selection dialog will allow you to browse to the location of the sound file you wish to import.

The imported sound file will be appended to the end of any currently recorded sound shown in the volume graph.

Drag/Drop Audio Files

Sound files in WAV, MP3, WMA and other formats can be also be dragged and dropped into the CAN-8 system.

You may use any of the 3 methods below:

Copy/Paste or Cut/Paste sound

The copy/paste and cut/paste functions can also be used to add audio in a Planner item.

Playing Sound

To play the recorded or imported audio:

As the sound is played, the play cursor line (red and yellow) moves across the sound volume display.

To pause the sound at a specific place:

Playing can be resumed by

Editing Sound

There are several reasons for editing sound. When recording speech or individual words it may be necessary to record several times in order to create the best possible sample. In many cases the microphone used for recording picks up the sound of keys on the keyboard or the sound of taking a breath before speaking. Finally, there might also be a need to remove part of an audio file, or create several items by splitting up one existing audio file.

In almost all cases it will be necessary to edit the audio that has been recorded or import in order to create a good quality lesson.

The audio is edited using the volume display and the mouse. The primary method of editing audio is to remove unwanted parts, or to move sections of audio from the current item to another item. How to move sound from one item to another was covered in the Drag/Drop Audio Files above. This section covers how to remove unwanted sound as follows:

Edit Sound Sometimes it is desirable to remove some sound that occurs between two sounds that are wanted. A pause may be too long, a noise may occur, or a word may be repeated.

To remove a section of sound from the middle of the recording simply mouse and drag across the area you wish to remove in the middle of the volume display. Then press the DEL key or choose Snip from the menu bar as above.

Selecting Where to Delete When possible the sound should be cut at quiet parts indicated by an area in the graph whith the lowest possible green bar height. If the sound is cut during loud sections, clicking sounds may result in the final sound where the remaining parts joined.

In some cases, the changes made to the sound are incorrect. To remove the last change, the Undo option in the Edit menu may be used.

Synchronizing Text and Sound

Synchronizing the text and the sound builds links between the words on the text window and the sound in the volume display. As the sound plays, the corresponding synchronized words in the text window are highlighted in turn. When the audio graph is clicked on, the sound starts playing from that point and the synchronized words display from that location in the sound. Likewise, clicking on the highlighted text plays the corresponding sound from that point in the passage.
synchronized text
Any text can be synchronized, from single letters and spaces through syllables and words to a whole line of text.

NOTE:
 Synchronization establishes a one to one correspondence between the text and the sound. The chronological order of the sound must be maintained in the text:
 It is not possible to synchronize the text from beginning to end with the sound from end to beginning.
 It is also not possible to synchronize a word in the text to more than one different place in the sound display. The word must be repeated twice in the text to be synchronized to two occurrences in the sound.

Procedure

To synchronize text:

  1. Locate in the audio graph the sound you wish to synchronize possibly by re-playing the audio until you can see where in the graph the word you want to synchronize is located. The graph counter may be helpful to remember the exact part of the audio.
  2. Move the cursor to the front of the word or text to be synchronized
  3. Click on the volume graph at the point you want to synchronize the text.
  4. Select TEXT > SYNC TO SOUND from the menu bar. The text will turn blue to the end of the line.
  5. Synchronizing the next word or letter in the line will move the blue highlight along the line.

Repeat steps 2 to 5 as many times as you need while proceeding in a forward direction through the text and audio. Synchronizing is done a line at a time. It is not possible to go backwards and synchronize words that appear before the current word to sound that occurs after the current word.

If the most recent synchronization mark would conflict with the order of previous marks, the previous synchronization marks are overridden.

Emphasized text

The TEXT > EMPHASIS option is similar to the SYNC TO SOUND option. It also establishes a one to one correspondence between the text and the sound in a chronological order

As in the Synchronize to sound option, the user can click on the text to hear the corresponding sound, or click on the audio graph to view the corresponding word.

The procedure to link the audio and corresponding text is identical to the procedure used to synchronize them, and the conditions are the same.

When the text is emphasized and the corresponding audio playing, the text is displayed in red font and highlighted yellow. However, whereas the synchronized text returns to its original colour when the synchronization has moved over, synchronized text in the case of the emphasis highlight, once it has moved on to another part of the text, the emphasized text remains displayed in red font. synchronized text

Adding Graphics

A graphic can be imported and displayed as part of the content of an item or as a background for a lesson.

The graphic must be a JPG, BMP or a GIF (stored in the GIF 87 format). GIF files must not be of the interlaced type. If the graphic is in some other format, it must be converted to a supported format using a conversion utility or a drawing package that can do so.

The graphic is restricted to a maximum size of 320 pixels horizontally and 240 vertically. Images sized 320X240 will display entirely, larger sizes will loose some pixels at the places where it exceeds these dimensions. Only the top left corner of larger images is kept and the rest is discarded.

There are different options to import graphics:

Importing Graphics

Import Graphic File To import an image, access the File option from the menu bar, select Import and then Image

Note that the item where you wish to place th eimage has to be displayed. If the Planner is open, but no item is open for editing, the option Import is greyed out.

Import Image Window The import image window allows you to browse for the file of your choice.

Import Image Window
It may be necessary to use the drop down menu to select the appropriate file type.

Once selected, the screen will be redrawn to accommodate the graphic image.

When imported in a CAN-8 item, the image is converted into the CAN-8 format and copied into the item file. Once it is included to the Planner, the original file is no longer required.

Drag/drop Image

An image can be placed in a CAN-8 item using the drag/drop function.

drag/drop Graphic Locate the image file on the disk or removable storage device, click once on the image to select it, and while holding the mouse button down, move the mouse cursor over the CAN-8 interface as illustrated.

Release the mouse button to drop the image in the item.

The same steps are used to drag/drop an image from a browser. Simply select the image by clicking once on it, then while holding the button down, move the mouse cursor over to the CAN-8 interface, then release the mouse button. The image will appear.

NOTE:
 Depending on the item type, the image is always pasted in the graphic area, independently of where the cursor is placed.
 When dragging a file from an internet browser, the file has to fit the size and format requirements.
 As mentioned in the Graphic Import section above, once the image is dropped into a CAN-8 item, it is then converted into CAN-8 format and saved in the item file. The original is no longer required.

Copy/paste Image

Finally, an image can be copied then pasted from either a file on the hard drive or removable data storage device, or from a browser.

Alternative methods can be used, such as:


NOTE:
 Depending on the item type, the image is always pasted in the graphic area, independently of where the cursor is placed.
 When copy/pasting a file from an Internet browser, the file has to be of the required size and format.
 Once the image is dropped into a CAN-8 item, it is then converted into CAN-8 format and saved in the item file. The original is no longer required.

Link a video file to an item

This section describes how to play video as a part of CAN-8 lesson item, the requirements, and file formats.

Video File Types

Video files can be created using different methods of compression. As a result, the proper codecs must be installed on the workstation in order to play the video. This is the most common problem encountered when playing video on computers, no matter what the application is.

Both MPEG and AVI files can be linked in a CAN-8 lesson item, each with their own points of merit.

AVI Files

AVI files tend to have a wider range of codecs that are used in their compression. This means that it is sometimes a challenge to ensure that all workstations are equipped with the proper codecs for playing the lesson.

MPEG files

Most machines will have the needed MPEG codecs already installed. MPEG files tend to be compressed more efficiently and therefore may have a more consistent delivery when being played by large groups of students simultaneously.

Variants of MPEG (specifically MPEG-4, but others as well) may also be stored in an AVI file using the correct codecs.

Linking video files

Unlike sound or picture files, video files are not converted in CAN-8 format. Instead, they remain in their original format and in their original location when linked into a lesson. It is therefore necessary to place video files in a location available to all users and ensure that the file path is common to all client workstations.
The tools available to link a video are:

From the File > Import > Video Menu

If the video is located on the client station or on a shared network folder:

NOTE:
 The video will only play if the student connects from within the school's network.
 If the source file for the video is not available to the student through the same file path as it was to the person who linked it, the student will not be able to see the video, regardless if they have rights to it.
 If the path from the instructor station is:
D:\video\file.avi
Where D:\ is a network share, and Video a shared folder, this path, including the drive letter, has to be existing on ALL client machines that will be accessing that lesson.

From the File > Import > Video from URL Menu

The file will be played from a webserver instead of a local server and is accessible to all remote users.

NOTE:
 The video will only play on the remote users' stations if the proper CODECs are installed.
 In this case, the video is played via an http communication port. In a LAN setting, there may be firewall rules or load shaping software preventing video downloads. The video may appear to load fast at first, then increasingly slower. If such is the case, playing the video locally is preferable for a better experience.

Drag and drop from a shared folder

NOTE:
 If the source file for the video is not available to the student through the same file path as it was to the person who linked it, the student will not be able to see the video, regardless if they have rights to it.
 If the path from the instructor station is:
D:\video\file.avi
Where D:\ is a network share, and Video a shared folder, this path, including the drive letter, has to be existing on ALL client machines that will be accessing that lesson.

Copy/Paste from a shared folder

NOTE:
 If the source file for the video is not available to the student through the same file path as it was to the person who linked it, the student will not be able to see the video, regardless if they have rights to it.
 If the path from the instructor station is:
D:\video\file.avi
Where D:\ is a network share, and Video a shared folder, this path, including the drive letter, has to be existing on ALL client machines that will be accessing that lesson.

Delete Item Content

Delete Content The content of an item can be deleted using the Clear option in the Edit menu. The options are:


Alternatively, text and audio components can be deleted by dragging the mouse over to select it, then pressing the Delete key.

Graphics and Synchronization however can only be deleted using the Clear menu option.

Note:
 If a video has been imported in the item, it is possible to delete the "audio part" of the video, and keep only the graphic part, or vice versa.
 If the audio of a video is deleted, then replaced by another recording, the graphic part of the video will play while playing the new audio.

Editing Planner Items

All items in a Planner can be edited or deleted at any time. All components (audio, graphic, text, video) can be deleted then re-imported, or just changed. This can be done while the students are currently using the lesson. Any changes made are available to them as soon as the Planner is exited.

Care should be taken when editing a lesson Planner where students have already recorded answers in the lesson. Deleting items, or replacing items in the plan for which students have already recorded an answer will result in the system discarding the previous answers that went along with the deleted items.

Note that once the changes to the Planner are saved, there is NO POSSIBILITY to undo the changes.

Deleting Items

It may be necessary at some point to remove an item from a Planner, either temporarily, or permanently. Any of the two following options can be used for that effect:

Saving Changes

New or edited Planners, as well as new or edited items must be saved before the changes are made accessible to the students. Saving may be done at any time even if students are currently using the lesson. The changes in this case will be presented to the students when they proceed to the next item in the lesson.

Saving the items

Any changes related to the content of an item must be saved or abandoned when exiting the item. These changes include only changes done to the content of the item.

By default, when exiting the tab of an item that has been edited, a Save / Abandon Change option is presented: save Prompt The options are:


This default setting can be changed to skip these prompts. Items and Planner will then automatically be saved when the user closes the tab. The steps to change these defaults are detailed in the user's preferences section of this chapter.

Changes to an item are not made available to the students until the entire Planner is saved and exited.

Note:
 This prompt is not shown if the item has not been changed prior to exiting the item.
 The new content of the item, although saved is not yet available to the students until the entire Planner is saved.

Saving the Planner

Planner changes include:

Save or Abandon changesIf the planner was new and just populated, or if any of the changes listed above were made to an existing planner, a prompt to save or abandon the changes will show upon exiting the Planner. Select one of the options available.

Alternatively, if the changes made are not desired, or items were deleted/moved by error, you can select the option Abandon Changes from the FILE menubar. Abandon changes Abandon changes









Since this option is also available for edited items, you must therefore close all item tabs in the planner before selecting this option at the Planner level.

Note:
 When selecting Abandon changes at the Planner level, all items that were edited or created and then saved during the current Planner session are abandoned as well.
 Changes are available to the students as soon as the Planner is saved.
 Students who were using the lesson while the Planner was edited do not have to exit the lesson for the changes to take effect. The changes done to the Planner will be applied as soon as they select the Next button.
 When the changes are abandoned, the Planner is restored to its previous state.

Item Types

An instructor can create up to 11 different types of items, although two of these item types do not display anything to the student but modify the behaviour of the item that follows it in the plan (Introduction and Conversation item). For more information about these items, see table below.

The format of each item is pre-defined and can include different components, like audio, text, graphics, and video. We will address the components of each of these items all throughout this chapter as we go through the creation process and details of each item type.

Each item type has been assigned a unique icon to make navigation through the lesson clearer.

The table below shows the icons, their corresponding item types, the available components for each item and a brief description. To view a sample of the item, and for more detailed information about the item type, click on the corresponding link in the Item Type column.

Icon Item Type Components Item Description
I Item Icon Introduction audio and graphic only

Requires no input from student
This item is used to give brief information about the lesson, or to introduce a new chapter or section of the lesson. It is usually used to divide a lesson by theme or exercise type.
Any text in this item is not displayed on the student screen. If a graphic is imported in that item,(.gif .jpg or .bmp 320x240 pixels in size) it will show as background for the following items until the next I item.
Since no input is provided by the student, this item is not visible in the Tracker
t Item Icon Teach audio, text, graphic, video

Requires no input from student
A teach item explains a concept. The student is asked to study the item and press the Next key when they are ready.
Since no input is provided by the student, this item is not visible on the Tracker screen.
E Item Icon Example audio, text, graphic, video

The Student is required to record an oral response
The example item requires a student to listen to an example and record the student's own version of the example. The instructor's and the student's volume displays are present on the screen. Text and graphics can be added to enhance the exercise or for additional help.
The response to this item is accessible from the Tracker screen and can be marked.
V Item Icon Verify text, audio, graphic, video

The Student is required to record an oral response
The Verify item requires the student to make their recording before they are able to hear the example. Once the recording done, the student listens to the example. The students recording and example may be compared at this time.
The response to this item is accessible from the Tracker screen and can be marked.
S Item Icon Simultaneous text, audio, graphic, video

The Student is required to record an oral response
In the Simultaneous item, the students record their voice at the same time the item is played. After the recording is made, the students can listen to it. In order for the student to listen to the example again, they must re-record their speech. There is no option to listen to the audio sample only.
The response to this item is accessible from the Tracker screen and can be marked.
*) Tip to recognize the icon:
The arrows in the 3 above icons represent the instructor's audio and the student recordings.
The top blue one is for the instructor, the bottom red one for the student.
The length of the arrow on the icon represents whose audio will be first: the longest plays first, the smallest second.
In the Example, the longer blue arrow indicates the instructor's audio plays firstwhile the student's shorter red one shows that the student's recording will come after. For the verify item however, the longer red arrow indicates the student will record first, then the instructor's audio will play. In the simultaneous item, both arrows of the same length indicate that the recording and the instructor's audio will be done at the same time.
A Item Icon Ask/Answer audio, text, graphic, video

The Student is required to record an oral response
The student is asked to record an answer to the question they have heard. No volume graph of the instructors' audio is provided.
The response to this item is accessible from the Tracker screen and can be marked.
R Item Icon Read/Record text, graphic, video

The Student is required to record an oral response
A Reading item presents text, possibly with graphics, and asks the student to read the text. No recorded sound sample is played therefore although video can be added to a Reading item, only the visual part of the video will be played for the student.
The response to this item is accessible from the Tracker screen and can be marked.
M Item Icon Multiple Choice audio, text, graphic, video

The Student is required to select an answer
The student is required to select one of a number of answers to an oral or written question. Graphic can be included as part of the question. The computer corrects and marks the student's answer.
The response to this item is accessible from the Tracker screen and can be re-marked.
F Item Icon Fill in the blanks audio, text, graphic, video

The Student is required to type a written response
The student is presented with a paragraph, or some sentences that have been partially blanked out. The student is required to fill in the blanks with the correct text. The computer corrects and marks the student's answer.
This item is visible from the Tracker screen and can be marked
W Item Icon Write/Dictation audio, graphic, video

The Student is required to type a written response
The Writing item is used to require a written response to either a dictation or a question. It may contain sound and graphics but no text is displayed.
The answer typed by the student is available from the Tracker and may be marked.
C Item Icon Conversation audio only

This item requires no input from the student
The Conversation item is combined with an Example or a Verify item to form a dialogue. The Conversation item is used by the instructor to play the first part of a conversation, the following item (Example or Verify only) to record a response and listen to the suggested answer.
The Conversation item itself has no interface and does not appear on a student menu. It plays automatically when the student selects the item that follows it.
The Conversation item must have sound, and only sound. Graphics and text are ignored. This item is not visible on the Tracker screen though the following example or verify item is.

Detailed Items Descriptions:

The Introduction Item (I) I Item Closed I Item Opened

May include: audio, graphic
Does not display an interface to the student.
Requires no recordable or written input from student.


In the Introduction item, an oral introduction may be recorded. This recording is then played first whenever the lesson is started or a new section of the lesson plan entered.

I Item in Treeview Introduction items can be used to divide the lesson into sections, and are represented in the treeview as submenus. They can be created without content.
Depending on what type content is added to this item, it will behave differently.

Note:
 The text is not shown in the student screen.
 There is no volume graph shown during the presentation of the audio from the introduction item.
 Because this item is not a recordable item, it is not displayed in the tracker.

The Teach Item Teach Item

May include: audio, text, graphic or video
Requires no recordable input from student


A teach item explains a concept. The recording screen for a teach item has a large text area and can display a graphic or video.

The screenshot below shows the Planner view of a Teach item with text audio and graphic. Place your mouse cursor over the image to view the same item in student mode:

t Item Planner View

Note:
 Because this item is not a recordable item, there is no corresponding cell in the TRACKER.

The Example Item Example Item

Must include: audio
May include: text, graphic or video
Requires student to: Record an oral answer


The Example item requires students to listen to an example then record their own version of the example.

As sound graphs are required for both the example and the student's own recording, the text and graphic area is limited.

The screenshot below shows the Planner view of an Example item with text audio and graphic. Place your mouse cursor over the image to view the same item in student mode:

Exemple Item Planner View

Note:
 The student screen displays the two volume graphs. The Planner screen only displays one, as the other is meant only for the students' recording.
 When an image is imported in this item type, a three-lines window is available for text display. A scroll bar located on the right of the text area allows navigating through the remainder of the text.
 If no graphic is included, the text area expends to the regular text area size.

The Simultaneous Item Simultaneous Item

Must include: audio
May include: text, graphic or video
Requires student to: Record an oral answer


The layout of the simultaneous item is exactly the same as the layout of the example item. It can include the same components, and also presents two volume graphs.

The students must record their answer while the example is played. They cannot listen to the instructor recording prior to their own recording time. As soon as the Record button is pressed, the instructor's pre-recorded audio is played and the student's recording begins.

The screenshot below shows the Planner view of a Simultaneous item with text audio and graphic. Place your mouse cursor over the image below to view it in student mode.

Simultaneous Item Planner View

The Verify Item Verify Item

Must include: audio
May include: text, graphic or video
Requires student to: Record an oral answer


The screen for the Verify item is identical to the screen for the Example item.

As opposed to the Example item, students must record their answer first, before being able to check it against the example.

The screenshot below shows the Planner view of a Verify item with text audio and graphic. Place your mouse cursor over the image to toggle between this view and the same item in student mode.

Verify Item Planner View

The Read and Record Item Read/Record Item

May include: text, graphic, video

The Read and Record item does not include audio, therefore no audio example or prompt is given to the students.

Although video can be added to a Read item only the visual part of the video will be played, the audio will be ignored.

The screenshot below shows the Planner view of a Read item with text and graphic. Move the mouse cursor over the illustration to toggle between this view and the same item in student mode.

Read Item Planner View

The Ask Item Answer Item

Must include: audio
May include: text, graphic, video
Requires student to: Record an oral answer


The Answer item requires the student to record an oral response to an oral question.

example buttonUnlike the Teach, Simultaneous, Example, and Verify items, the instructor's volume graph is not displayed to the student. The student can listen to the question again by selecting the example button as shown to the left.

The screenshot below shows the Planner view of an Answer item with text, audio and graphic. Place the mouse cursor over the image to toggle between this view and the same item in student mode.

Answer Item Planner View

The Multiple Choice Item Multiple Choice Item

Must include : text
May include: audio, graphic, video
Requires student to: Select an answer


in a Multiple Choice item, students are required to select one of a number of written answers.

The text in a Multiple Choice item consists of a question followed by a number of possible answers. There may be up to eight choices for answers and one or more may be tagged as correct.

The audio can be used to either repeat the question orally, or present a recording or dialog that includes the correct answer that the students are supposed to select from the available answers.

To view the steps to create a Multiple Choice item, follow the tutorial below. Click on the Next and Back buttons to navigate.

Back Button Next Button
Step 1 -

Type the question on the first line, then the answers on the following lines. Each answer should start on a separate line and can be more than one line

The maximum choices possible per item is 8, the minimum is 2.


random settings

The available choices can be displayed to the student either in the order they were typed in or in a random order to prevent students from all having the same potential answers displayed.

By default, they are randomized.

To remove the randomize option, open the item's properties box and remove the check mark in front of the Randomize Answers option.

Note:
 If you select to keep the Random option, do not add extra text under the last selected answer. Any line of text included below that last answers will also be randomized as part of the answers and may be shown out of context.
 For this type of item, the computer is capable of deciding the correctness of the student's answer. This item is visible from the Tracker screen and can be marked. If a correct answer is selected, the computer awards the full mark. If incorrect, a mark of zero is awarded.
 During a test, if a Multiple Choice item has no mark it is treated as a practice question. In this case, the prescribed type of feedback is given to the student.
 Feedback is disabled for a Multiple Choice item if it has been assigned a mark in the Tracker.

The screenshot below shows the Planner view of a Multiple Choice item with text, audio and graphic. Move your mouse over the image to toggle between this view and the same item in student mode.

Multipple choice Item Planner View

The Fill in the Blanks Item Fill in the Blanks Item

Must include: text
May include: audio, graphic, video
Requires student to: Write an answer in the blanks provided.


This type of item must contain text. Part of the text is blanked out when it is displayed to the student. The student is required to fill in one or more highlighted blanks with the correct answer(s).

Back Button Next Button
Step 1 -

To create this type of item, first type in the text, including the hidden text that specifies the correct answer.

This item it is visible from the Tracker screen and can be marked. The computer is capable of deciding the correctness of the student's answer. If a correct answer is entered, the computer awards the full mark. If incorrect, a mark of zero is awarded.

The instructor can at any time change the mark assigned by the system.

It might be necessary that the case (upper or lower) of the text be respected as part of the answer. If in that item the upper case and lower case is considered important to the answer, select Match Case in the properties dialog of the item. When that option is checked, answers will be case sensitive. This option is off by default.

When marking a fill in the blank question that includes more than one blank, the computer can assign partial marks if the Part Marks option is checked in the properties dialog of the item.

Note:
 Part Marks and Match Case are set for each item, not for the entire Planner. If all Fill in items in a Planner need to be case sensitive, this option will have to be checked in each of these items as they are created.

The screenshot below shows the Planner view of a Fill in item with text audio and graphic. Place the mouse cursor over the image to toggle between this view and the same item in student mode.

Fill in the blanks Item Planner View

The Writing Item Writing Item

May include: audio, graphic, video
Requires student to: Type a written answer


This item does not display text. Any text that is entered by the instructor in the Planner will be discarded in the student's interface.

The Writing item requires a written response from the student, either in the form of a dictation or a question. The recording button is deactivated since no recording can be done. The audio graph is present with the instructor's recording, thus allowing the student to listen to the instructions or the dictation over again.

The student is asked to type an answer to the question. The text is available to the instructor through the Tracker and may be marked.

The screenshot below shows the Planner view of a Write item with text audio and graphic. Place the mouse cursor over the image to toggle between this view and the same item in student mode.

Write Item Planner View

The Conversation Item (C) Writing Item

Must include: audio only
Requires to be paired with an 'E' or a "V" item
Does not present an interface to the students.


The Conversation item can only contain sound and is not visible to the student. (It has no interface). This item must be used in conjunction with Example or Verify items to form a dialog, and can only be paired with either one of these 2 items types. The Conversation item is used to play the first part of a conversation, the Example/Verify item to play a suggested response. The students record their response, and then can play the complete conversation.

The Conversation item must therefore have sound. Graphics and text are ignored. However, the Conversation item does not appear in the student menu, thus is totally transparent to the student. Only the name of the following Example or Verify item is listed on the student's menu as illustrated below:

Conversation Items in Planner Menu Same Conversation items in student menu Note
C Item - Planner Menu C Item - Student Menu Items titled 9.2/1, 9.2/2, 9.2/3 9.2/4 are Conversation items. They are paired with the items that follow directly (9.2/1a, 9.2/2a, ..., etc) and will be played when these items are selected

Since the student cannot record an answer in a Conversation item, this item is not visible on the Tracker screen, though the corresponding Example item is. It is only the corresponding Example item that can be marked.

Assigning Marks to Lesson Items

When a lesson is used for test purpose, it might be a requirement to score the tests. Although the correction of the item and the marking is done from the tracker, the mark the item will be scored out of is assigned in the Planner, on a per item basis.

These settings can be added or changed at item creation or any other time by instructors.

Item Properties boxThe mark that the item will be scored out of is assigned from the Item's Properties window.

Right click on the item to access the contextual menu, and then select Properties to access the settings.

Item Mark field

In the Item Mark field, in the right corner of the Properties box, select the mark the item will be scored out of. These marks are pre-defined by the system.
_/8 means that this item will be scored out of 8 points.

Part Mark Option

When the student answers a Fill in the blank item incorrectly, the computer assigns the mark of 0 to the student. If this Fill in the Blank includes more than one blank, and only one of these blanks is incorrect, the mark assigned is also 0 ignoring how many blanks were answered correctly.

The Part Mark option allows the system to assign to the student part of the mark if the answer given is partially correct. For example, consider a Fill in the Blank item that includes 3 blank fields and has an assigned mark of 3. The student answers correctly 2 out of these 3 fields, selecting Part Mark would result in a 2/3 score for the item. If the Part Mark option had not been set for the same item, the student score would otherwise be 0/3.

Since Can-8 scores the answers rounded to an integer number, the results are more accurate if the instructor assigns a score for the item that is dividable by the number of blanks. For example on an item with 3 blanks, assign _/3, _/6 or _/9 to have a more accurate score.

Part Mark Option

The Part Mark option is defined per item, not by Planner, which means that in the same lesson, you may chose to have some items set with a part mark, and some without.

The Part Mark option is set in the item's Properties window. Click on the check box to select it.

Note:
 By default, the part mark option is off when items are created.
 This option is only available for Fill in the blank items.
 Although Fill in the Blank and Multiple Choice items are corrected by the system, instructors can overwrite the system mark and assign a mark of their choice instead accepting the mark by the system.

CAN-8 Virtual Keyboards

For some languages, the characters required to type in that language are not available on the standard keyboard. In other languages, such as Chinese or Japanese, there are more characters than may fit on a regular keyboard. In such cases, there are additional programs or interfaces that may run on the system known as Input Method Managers.

Alternatively, in some languages where all the characters needed can fit on a keyboard layout a virtual keyboard might be simpler to use; they can be edited to suit the needs of one specific lesson or language.

CAN-8 provides 20 pre-defined Virtual keyboards that can be used in any Planner and by students who use that lesson. These keyboards can be used as is or can be edited by the lesson author, and more can be created if needed.

Virtual keyboards that are created or edited can be saved for a one-time use in a lesson, or saved globally so they remain in the CAN-8 system and are added to the list of existing keyboards to be used with other lessons.

The following sections will describe the steps to select, edit and use virtual keyboards as an instructor in a Planner. Details regarding using virtual keyboards in the student program are located in the Virtual Keyboard section of the Student Interface chapter.

Selecting Keyboards

Select a Keyboard Select a Keyboard
From the menu bar, go to Options > Planner > Keyboards, and then Select.

This will display the list of the pre-defined virtual keyboards as well as any extra keyboards that have been created by course authors and saved for global use.

Click on the one that you wish to include to the lesson.

As soon as the Keyboard is selected, it can be used in the Planner. When the Planner is exited, this keyboard is saved with the lesson and will show in the student program for items in that lesson that require typed input.

Using Keyboards

Unlike the student program, virtual keyboards in a Planner are always optional. The instructor can toggle at anytime between using the virtual keyboard and the system's keyboard.

The virtual Keyboard has two states:

When the keyboard is deactivated, its interface is semi-transparent.

Active state Deactivated state
Activated Keyboard Deactivated Keyboard

To use the virtual keyboard, the instructor types on the regular physical keyboard and the characters shown in those key locations will be displayed as the entered text. Alternatively, the instructor can also click directly on each key of the on-screen keyboard with the mouse to enter the character displayed.

To activate the virtual keyboard, simply place the mouse cursor in the text area to define where the text should be placed, then click on the Virtual Keyboard's interface. As the keys are being pressed on the physical keyboard, they appear highlighted blue on the onscreen keyboard.

To deactivate the keyboard, simply click on the text anywhere but on the virtual keyboard, and the keyboard will return to its semi-transparent (deactivated) state.

Combinations of the Shift, Alt, and Ctrl keys can be used to select from up to eight different levels of layout in one keyboard.

shifted character set

A mouse click on one of these three keys locks the key down so that the mouse can be used to select another key. The Caps Lock key is used to lock whatever combination of shift keys is currently selected. Pressing Caps Lock again will unlock the shift keys.

shifted character set Right clicking on a key of the virtual keyboard will display a window with the available character variants. The Instructor can then select the appropriate variant by clicking on it. It is also possible to type the basic character in the text area, then right click on the typed character, and then select one of the variants presented.

Creating/Editing Keyboards

In other languages than the ones provided, it is sometimes necessary to define some or all of the keys of a keyboard with different characters.

NOTE:
 If this new Keyboard is intended to be accessible in all lessons by all instructors and be added to the existing list of available keyboards, you MUST sign in as MASTER before proceeding with the steps below. (see the Saving Keyboards section for more details)

The procedures to create a new keyboard or edit an existing one are similar.

Once displayed the keyboard characters may be changed by:

Repeat these steps for every key that needs to be changed.

There are 8 levels to a CAN-8 keyboard:

You can change or add characters in any of these 8 levels.

Once the new keyboard has been created or edited, the changes have to be saved for the new keyboard. Otherwise, when the Planner is exited, the changes will be discarded.

Saving Keyboards

By default, when the instructor adds a keyboard in the Planner, it is saved in the lesson and will be displayed on the student's screen in any item requiring typed input. However, if changes have been made to the Virtual Keyboard's layout, these changes will have to be saved to be displayed to the student or to be available to the instructor on subsequent access to the Planner.

There are 2 options to save the changes:

Saving Locally

When saved locally, the keyboard is saved in the lesson it was customized for. This implies that this keyboard will not be accessible in any other Planner.

Save Keyboard in Planner Only To save locally, select the icon located on the top left corner of the keyboard. This icon is only active once a change has been made to the keyboard. The changes are saved as soon as the icon is pressed.

Saving Prompt If you have changed the keyboard but not saved the changes a reminder box will show when exiting the Planner. If the changes to the keyboard have not been previously saved, a prompt will window will offer to save or discard the changes.

Note:
 This option is available to users with an instructor ID and to the system supervisor (MASTER ID).

Saving Globally

If the keyboard that has been customized or designed is intended to be used in several lessons, then it has to be saved globally.

Saving the Keyboard globally will append it to the list of CAN-8 pre-defined keyboards so that it can be included in any lesson.

This option is available ONLY to users signed in with the MASTER ID.

Note:

 The global save is only available to the system supervisor. It is not displayed on the keyboard if the user signed in with an instructor's ID.
 If a keyboard was selected and then saved globally without making changes, the keyboard name will show in the Title field. If you select OK without changing the title field, you will overwrite the original keyboard the CAN-8 system came with. A warning will be issued before the changes are accepted.
 If you name a keyboard the same as one of the existing keyboards you will overwrite the existing keyboard with the changed one. Care should be taken not to overwrite keyboards indiscriminately.
 If a keyboard was previously edited by a user with instructor privileges only and then saved as part of a lesson, the system supervisor can sign in later and access the lesson to save the keyboard globally.

Deleting a Keyboard from a lesson

By default, if an instructor opens a keyboard in a lesson, that keyboard will be saved in that lesson and presented to the students entering any item requiring text input in that lesson.

If the instructor only needs a keyboard to create the content of the lesson, but does not want the students to see or use that virtual keyboard simply select the X or exit button on the upper right corner of the keyboard before exiting the Planner.

confirm Keyboard Deletion

At the warning dialog, select OK to confirm the Keyboard's deletion.

Note:
 If the keyboard was changed and the changes were not save globally and the keyboard is deleted, the changes made will be lost.

Optional Keyboard

By default, the Virtual Keyboard that is selected in a Planner is the only one the student can use.

If it is intended that the students use both keyboards, the system keyboard in the language defined in the system, and the virtual keyboard, with a different set of characters, the virtual keyboard must be set as optional.

The students can then toggle between both keyboards by simply activating and deactivating the onscreen keyboard by clicking on it to select it, or clicking elsewhere to deactivate it in the same manner as it is used in the Planner.

Optional Keyboard

Once a keyboard is selected in the Planner, select Options > Planner > Keyboard from the menu bar and then click on Optional. A check mark will show in front of the word Optional to indicate this has been set.

Planner Options

Planner Options MenuThe Options menu is accessed from the menu bar. Planner options are only active when a Planner is open on the screen and greyed out otherwise.

As opposed to item options, which only affect the behaviour of the one item they are set for, Planner options apply to the entire Planner therefore they affect every item belonging to that Planner,

These options control:

Slow Enable

This option is selected by default.
It allows the students to see the Speed Control Slider on the volume grah. The student can then listen to the audio at a slower or faster speed. The pitch of the audio is not affected by this option.

To remove this option, click on the Slow Enabled menu entry to uncheck it.

Legacy Window Size

This option provides screen size compatibility with lesson created in previous versions of CAN-8.

It reduces the item display area to the size that the lesson was originally designed for, thus keeping the text format as originally planned if hard returns were not used to create the item.

To add this option, click on legacy Window Size in the Planner Options menu. A check mark will confirm its On state. This option should never be used on new lessons.

Item Selection

Determines the display format and the order in which the items are presented to the student.

There are 4 possible settings:

Menu Options

These settings will apply to a lesson set to either Practice or Test mode.

The illustration below shows how these options affect the display of the items:


Click on one of the button below to view the same lesson in the different modes:
Menu Button Sequence Button
T item Planner View

Menu

This is the default mode when a lesson in the Planner is created.

In this mode, the tree menu is displayed when the students enter the lesson (see illustration). The students can view and select items in the order they chose, as many times as they need.

In this mode, when the lesson is set to Test, students can re-start the test and re-do the items as many times as they want to.

Sequence

If Sequence is checked, the treeview menu is hidden. The lesson is displayed on the entire interface.

The items in the lesson are presented to the students in sequence and in the order they are in the Planner, until the end of the lesson is reached.

Note
 Students do not have the option to choose the items they want to do first.
 When the lesson is set to Sequence and Test mode, once the students have answered all the questions, they can no longer re-access the lesson, nor re-do the items.
 In practice or test mode, if the student does not answer the first few questions, then records an answer, and exits before the end of the lesson is reached, only the items that follow the last answer recorded will be presented to the student. However, while in practice mode the student who then reaches the end of the lesson can start again from the beginning. In test mode the student can no longer access that lesson until the instructor deletes that user's data from the tracker or places the lesson in Practice or Review Results mode.

Random

As in Sequence mode, the tree menu is hidden when the lesson is set to random mode.

Random mode changes the order of questions when they are presented to the students. This prevents students who are doing a test in a group setting from easily copying work from other students nearby that may happen to be on the same question. It is also useful for tests that students might be taking several times and who may remember the order of the answers.

Note:
 If the lesson is divided into groups of items (or sections), each separated by an Introduction item, the exercises within that group will be presented randomly until they are all answered.
 A student must answer all the items in a section before moving to the next section. Pressing Next without answering a question results in the item still being available for random selection and the student will be returned to that item after other have been answered. The student will not be presented with another section of items until all items in the current section are answered.
Once all the all the items in a pool have been answered, the system proceeds to the pool of items found after the next Instruction item. In this manner, progress is sequential from pool to pool until the lesson is completed.
 Conversation and Teaching items always will appear before the randomly selected item they are paired with.

Enable Back Button

This option enables students to return to a previous item they have seen.

By default, this option is on.

Deselecting this option prevents the student from returning to the previous item unless the lesson is set to Menu mode since disabling the back button does not prevent the user from accessing a previous item by selecting it from the menu.

Feedback

Three options are also available from the Feedback menu:

 Feedback menu
These options apply to Fill in the Blanks and Multiple Choice items only.

The feedback options usually apply when the lesson is in practice mode.
Feedback is not offered in a lesson placed in test mode unless the questions have no mark assigned.

No Feedback

Does not provide students with any indication if their answer is correct or incorrect. Once the answer is entered, the students are prompted to click next.
Incorrect Answer Feedback

Incorrect Answer Feedback

Indicates if the answer was correct or incorrect only. Does not provide the correct answer.
The information is displayed beside the next button:
Incorrect Answer Feedback

Full FeedBack

It is the default option. It indicates if the question was correct or not and displays the correct answer if the question was answered incorrectly.
Incorrect Answer Feedback
Corrected items are shown on a green background, under the student's answers.

Incorrect Answer Feedback In this example, the student typed two answers.


Keyboards

CAN-8 Virtual Keyboards are defined per Planner and, if selected, will appear in all items in the same lesson that require typed input.

Only one Keyboard can be defined per Planner.

The 4 available entries for the Keyboard option are:

The procedures to create, edit, use and save keyboards are available in the Virtual Keyboard section of this manual.

Item Options

Item options are set on a per-item basis, therefore only affect the item they have been set for. While most are located in the Properties box of the item, the timers are found under Options > Item in the menu bar.

Item Properties options To access the item's Properties, in the Planner's menu:

Some item options are specific to particular types, and are not available to all item types.

Item Marks

As seen in the Assigning marks section, it selects the mark the item will be scored out of.

This option is only available for items requiring a student answer, therefore is greyed out for Introduction, Teaching and Conversation Items.

Part marks Given

As discussed in the Assigning Marks section this option is only available for Fill-in items. It is therefore greyed out for all other items.

This option divides the final score for the item by the number of blanks in the question.

When this option is not checked the score for this item type is assigned for all blanks. If one of the blanks is incorrect, the entire item is considered incorrect. The score assigned is 0. If however, that option is checked, and there are 2 blanks in the question, each blank is scored on 1/2 the mark assigned. (if there are 3 blanks, on 1/3 of the mark assigned, etc,..)

See the Fill-in section for more details.

Match case

This option is only available for Fill-in items.

At certain times it may be important that the exact upper and lower case characters be used to complete the answers in a fill-in question. Normally, upper and lower case are considered the same and will be marked correct if either case is used. While this option is checked, correct answers will be case sensitive and must match exactly.

This option is off by default.

Randomize answers

This option is only available for Multiple Choice items.

To prevent memorization or copying of answers the available choices for multiple choice questions are normally randomized. This means that each time the user enters the exercise, the same choices are displayed, but they will not always be displayed in the same order.

This option is on by default. To remove the option, uncheck it in the item's Properties Box. The item's choices will then always be given in the same order as shown in the item in the Planner, each time the student encounters this question.

Note:
 This is a per item option. It will only apply to the item the option is set in.
 This is a per item option. It will only apply to the item the option is set in.
 This is a per item option. It will only apply to the item the option is set in.
 There should not be any additional text or characters placed below the last choice of the multiple choice question in the Planner when using the Randomize Answer option, or the extra lines of text will also be randomized along with the last choice shown in the question.

The Timers

The system has the capability to impose time limits on individual questions or parts of lessons. This is useful for timed tests.

Timers are set as per item options, and are accessed via the Options > Item > Timer menu in the menu bar. The timer option is only accessible when a planner is opened and the item displayed. It is otherwise greyed out.

Timers are capable of:

timer sample The timer's settings dialog box is divided in two sections:

The content of these 2 sections will vary depending on the item that is currently opened, as some options are not relevant to all item types.

Only one option per section can be selected at a time, however, the pairing of different options will result in a different behaviour of the system.

The option students Controls Locked is a separate option that affects the controls only.

Some options are present in both sections. They however have to be defined in both sections, as they only impact the display or the Record time, depending where they are located.

The timer's options vary depending of the item type. Some option may be greyed out or absent if they do not apply to the item type being created. Timers cannot be added to Introduction and Conversation items.

Depending on the type of item, the timer's Item View Time options are:

And the timer's Record time options are:

The timer's options vary depending of the item type. Some option may be greyed out or absent if they do not apply to the item type being created.

Before proceeding to add a timer to an item, reading through the Timers section in the student chapter is advised.

Student Controls Locked

Applies to: All items that include audio or text except Instruction and Conversation items.

By default this option is off. When a timer is present in an item, the student is allowed to take the item normally. The buttons will function as usually. Recordings and written answers can be redone. The item can be ended with the Next button.

When the Student Controls Locked option is checked, the Control buttons (record, play, next, ...) are de-activated. The student must view the item for the prescribed time at which point the recording begins automatically and proceeds for exactly the time specified. As the timer reaches the end, the item is replaced by the next item if there are any, otherwise the lesson is ended.

NOTE:
 Selecting Student Controls Locked alters the behaviour of the items and also of the other timer settings:
   If an item includes a Time or Sound Play Time limit and also includes a Record Time Limit with Student Controls Locked, the total time for the item becomes the sum of the selected time limits.
   For items that require recorded input, the recording time limit MUST be set to a non-zero value.

Item View Time options

No Limit

Apply to: All items except Instruction and Conversation

This option disables the timer and is the default mode. The student can spend as much time in the item prior to making a recording as desired.

Sound Play time

Applies to: All items that include audio except Instruction and Conversation items

The Sound Play Time option limits the display of the item to the time required to play the item sound. That is, when the sound ends, the item limit expires and the item is repklaced by the next one.

By default the student is allowed to take the item normally. The buttons will function as normal. Recordings and written answers can be redone. The item can be ended with the Next button or other items can be selected.

However, when the Student controls locked option is checked the controls are disabled. The buttons will not work. The student must listen to the item until the complete recording has ended.

Note:
*) This option limits the time spent in the item to the time that the instructor audio would play. On it's own this option is well suited to automate an item that does not require a recorded answer (teach, Multiple choice, Fill in the blancs, Dictation items). The student will be required to listen to the instructions or type an answer while listening to the instructor's audio.
*) *)If located in an item that requires a recorded answer, it should be paired with one of the options from the Recording Time section.
 When Student Controls Locked is checked, and a Record Time Limit is set, the total time for the item is increased to the sum of the two limits to allow the student to make a reasonable recording.

Time

Applies to: All items except Instruction and Conversation

Time Settings If Time is selected, the total time spent by the student on the item is limited. The limit is explicitly set by filling in the minutes and seconds in the dialogue box.

In this illustration, the student can only spend a maximum of 28 seconds in this item.

NOTE:
 If the time counter is not paired with any other option, the student is allowed to take the item normally. The buttons will function as normal. Recordings can be redone as long as it is within the time limit set. The item can be ended with the Next button before the time limit set.
 If paired with the Student Controls Locked option the following applies:
   The student will be locked in the item until the time set is expired after which the item will be replaced on screen by the next one.
   If a Time value is set for a shorter duration than the length of the audio to be played in the item, the item timeout will be extended until all the sound can be played. (In other words, the timer will act as if Sound Play Time was selected.)
   For items that require recorded input, the Record time limit in the Recording Time section MUST be set to a non-zero value.

Recording time options

No Limit

Default setting.

When this option is checked, there is no time limit set for the student's recording other than the system's limit.

Recording Time Limit

Applies to: All items requiring a recorded audio answer.
Does not apply to: Multiple Choice, Write, Fill-in, Instruction and Conversation items


Checking Record Time Limit limits the length of the student's recording to the time specified

Recording Time Settings The limit is explicitly set by filling in the minutes and seconds in the dialogue box.

Used alone, this option allows the student to record as often as desired, but will limit the recording length to the time specified.

NOTE:
 When the Record Time Limit and a Time Item view counters are used together in an item, the behaviour of the item will be different if the Student Controls locked option is checked or not as follows:
   If the Record Time Limit and Time counters are set without the Student Controls Locked, the Item Viewtime limit must be greater than the recording limit. If the time allowed is less then the recording time limit, the recording time will be cut off.
   If the Record Time Limit and Item ViewTime counters are set with the Student Controls Locked, the total time for the item is the sum of the two limits.

During Play Time Only and Set Time Limit

Simultaneous Item Timer Settings


Note:
 If used with Student Controls Locked any amount of extra time set in the Item ViewTime field is added to the time given for recording
 Care should be taken in cases where the student controls are not locked and a value is set in the Item ViewTime field. If the time is shorter than the recording time there will be no opportunity for the student to complete a recording.

Changing User's Preferences

The Planner's default settings are:

These settings can be changed by the user during or outside a Planner session and take effect immediately.

To change the default, select Edit > Preferences in the menu bar and click on the Planner tab in the dialog box

Planner Preferences



Once the preferences have been adjusted select OK to confirm the new settings.


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